Summary
Overview
Work History
Education
Skills
Timeline
Generic

Timur Nikolaev

Almaty

Summary

Unity developer with strong experience in gameplay, AI, and UI programming. Skilled in writing custom shaders, optimizing performance for mobile platforms, and implementing multiplayer features using Photon. Background in mathematical modeling and research with a master’s degree in mathematics.

Overview

7
7
years of professional experience

Work History

Unity Developer

Mytona
07.2020 - Current
  • Developed and maintained features related to AI, gameplay, and UI
  • Refactored legacy or problematic systems to improve performance and readability
  • Wrote mobile-friendly shaders using HLSL (without ShaderGraph)
  • Optimized draw calls by simplifying or replacing particle systems and adjusting scene lighting
  • Closely collaborated with QA and game designers to implement features and finalize gameplay mechanics (regular participation in upstream discussions)
  • Experience working with Photon (Fusion and PUN 1/2) for multiplayer features

Laboratory Assistant

North-Eastern Federal University
04.2018 - 09.2020
  • Wrote technical articles and presented at conferences on mathematical modeling
  • Tested hypotheses and conducted research using the finite element method
  • Worked with tools like C++, FEniCS, and Gmsh for simulation and modeling tasks

Education

Master of Science - Mathematical Modeling

North-Eastern Federal University
06-2019

Skills

  • Unity (2D/3D game development)
  • C#, C
  • Gameplay and AI programming
  • UI implementation and animation
  • Shader development with HLSL (without ShaderGraph)
  • Performance optimization
  • Multiplayer development with Photon
  • Git
  • Cross-team collaboration (QA, game designers)

Timeline

Unity Developer

Mytona
07.2020 - Current

Laboratory Assistant

North-Eastern Federal University
04.2018 - 09.2020

Master of Science - Mathematical Modeling

North-Eastern Federal University
Timur Nikolaev